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Category: Tutorial


3ds Max Substance to V-Ray Workflows (2)
3ds Max: Substance to V-Ray Workflows
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1.5 Hours | 555 MB
Genre: eLearning | Language: English

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Category: Software
Allegorithmic Substance Painter 2018.2.2.2472 (x64)
Allegorithmic Substance Painter 2018.2.2.2472 (x64) | 1.69 Gb

Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever.

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Category: Software

Allegorithmic Substance Painter 2018.2.2.2472
Allegorithmic Substance Painter 2018.2.2.2472
ShiChuang x64 | Languages: English | File Size: 1.69 GB
Substance Painter is a brand new 3D Painting app with never before seen features and workflow improvements to make the creation of textures for 3D assets easier than ever. It is acknowledged as the most innovative and user-friendly 3D Painter out there.

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Category: Tutorial
Gumroad - Substance Fundamentals Part 2: Essential Nodes by Daniel Thiger
Gumroad - Substance Fundamentals Part 2: Essential Nodes by Daniel Thiger


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Category: Software
Allegorithmic Substance Designer 4.6.1 build 14938 (Mac OSX) 180909

Allegorithmic Substance Designer 4.6.1 build 14938 (Mac OSX) 180909

Allegorithmic Substance Designer 4.6.1 build 14938 (Mac OSX) | 168MB

Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art.

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Category: Software
Allegorithmic Substance Designer.2018.2.1-1495 macOS

Allegorithmic Substance Designer 2018.2.1-1495 | 1.0 Gb
Updated: Added Allegorithmic Substance Designer 2018.2.1-1495 for MacOsx

Allegorithmic has released Substance Designer 2018.2.1-1495, is the Ultimate 3D Material Authoring and Scan Processing Tool. It has become the standard in the entertainment industry for PBR material authoring.
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Category: Tutorial
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3DMotive - Rocky Ground in Substance Volume 2
English | Size: 1.1GB
Category: Tutorial

In Rocky ground in Substance Designer, you will learn the basic understanding of the PBR Workflow and what to do (or what not to do) to achieve the PBR look. The basic Workflow for Substance Designer and the Quixel Mixer is very important, in order to easily achieve some nice looking results. After that we start with some basic rock shapes in Substance Designer. Once we are happy with our shapes we start to add smaller rocks and pebbles, which will be blended together. In addition to this, we will create some nice looking cracks on the rocks to give it a older look and some history. After we have finished our base in Substance Designer we will switch to the Quixel Mixer, where we will add some dirt and water. In the end I show everybody how to get some nice Renderings in Unreal Engine and in Marmoset Toolbag.
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Category: Tutorial
http://www.hostpic.org/images/1808211418520089.jpg

3DMotive - Rocky Ground in Substance Volume 1
English | Size: 832.7MB
Category: Tutorial

In Rocky ground in Substance Designer, you will learn the basic understanding of the PBR Workflow and what to do (or what not to do) to achieve the PBR look. The basic Workflow for Substance Designer and the Quixel Mixer is very important, in order to easily achieve some nice looking results. After that we start with some basic rock shapes in Substance Designer. Once we are happy with our shapes we start to add smaller rocks and pebbles, which will be blended together. In addition to this, we will create some nice looking cracks on the rocks to give it a older look and some history. After we have finished our base in Substance Designer we will switch to the Quixel Mixer, where we will add some dirt and water. In the end I show everybody how to get some nice Renderings in Unreal Engine and in Marmoset Toolbag.
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Category: Tutorial
http://www.hostpic.org/images/1808211420040089.jpg

3DMotive - Rocky Ground in Substance Volume 3
English | Size: 2.4GB
Category: Tutorial

In Rocky ground in Substance Designer, you will learn the basic understanding of the PBR Workflow and what to do (or what not to do) to achieve the PBR look. The basic Workflow for Substance Designer and the Quixel Mixer is very important, in order to easily achieve some nice looking results. After that we start with some basic rock shapes in Substance Designer. Once we are happy with our shapes we start to add smaller rocks and pebbles, which will be blended together. In addition to this, we will create some nice looking cracks on the rocks to give it a older look and some history. After we have finished our base in Substance Designer we will switch to the Quixel Mixer, where we will add some dirt and water. In the end I show everybody how to get some nice Renderings in Unreal Engine and in Marmoset Toolbag.
Download Now
Read More
Category: Software

Allegorithmic Substance Designer 2018.2.1-(1495)
Allegorithmic Substance Designer 2018.2.1-1495 | 572.5 mb

Allegorithmic has released Substance Designer 2018.2.1-1495, is the Ultimate 3D Material Authoring and Scan Processing Tool. It has become the standard in the entertainment industry for PBR material authoring.
Download Now
Read More

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